This is a little proof of concept. I wanted to sequence and spatialise audio in Houdini. Three audio samples are loaded into Houdini, you then set the pulse pattern and the speed of the rotating arms. Houdini then spatialises the audio (the drums pan left and right with movement of the arms). I then rendered the visuals and output the audio for compositing in After Effects.
The process could be pushed much further, many other audio-visual elements could be added. It’s interesting to play with once the set up has been created as you can just input different parameters and see what comes out. It works kind of as an audio-visual instrument, albeit a clunky one.
You can download the Houdini project here: HIP